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VB图像处理之像素的获取和输出

来源:互联网 作者:西部数码 时间:2008-04-09
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  要处理一个图像,首先要获得该图像的像素值,而VB本身提供的PICTURE控件虽然可以打开很多类型的图片,但是它提供的那个POINT方法读取像素实在是太慢。而使用GetPixel这个API的速度也快不到哪里去,因为PIONT方法本身就是对于GetPixel的一个包装。

  在VB中要快速获取一幅在PICTURE中打开的图像比较快速的方法是使用DIB方法,当然还有DDB方法,不过使用DDB方法还需要考虑不同颜色深度的图像的分别处理,在程序的实现上要相对复杂,而使用DIB方法则不必,并且在处理速度上比DDB方法也慢的有限。

  过程一:获得一个在PICTURE控件中打开的图像的所有像素。

Public Sub DibGet(ByVal IdSource As Long, XBegin As Long, ByVal YBegin As Long, ByVal XEnd As Long, ByVal YEnd As Long)
 Dim iBitmap As Long
 Dim iDC As Long
 Dim I As LongDim
 Dim W As Long
 Dim H As Long

 On Error GoTo ErrLine
 Done = False
 TimeGet = timeGetTime
 InPutWid = XEnd - XBegin
 InPutHei = YEnd - YBegin
 W = InPutWid 1
 H = InPutHei 1

 I = (Bits \ 8) - 1
 ReDim ColVal(I, InPutWid, InPutHei)
 With bi24BitInfo.bmiHeader
  .biBitCount = Bits
  .biCompression = 0&
  .biPlanes = 1
  .biSize = Len(bi24BitInfo.bmiHeader)
  .biWidth = W
  .biHeight = H
 End With

 iBitmap = GetCurrentObject(IdSource, 7&)
 GetDIBits IdSource, iBitmap, 0&, H, ColVal(0, 0, 0), bi24BitInfo, 0& DeleteObject iBitmap
 Done = True
 TimeGet = timeGetTime - TimeGetExit Sub
ErrLine:
 MsgBox "错误号:" & Err.Number & ":" & Err.Description
End Sub
  在这个过程中所用到的只是一些参数的设定和API的调用,不涉及算法。

  过程二:图像输出的过程:

Public Sub DIBPut(ByVal IdDestination As Long)
 Dim W As Long
 Dim H As Long

 On Error GoTo ErrLine
 Done = False
 TimePut = timeGetTime

 W = OutPutWid 1
 H = OutPutHei 1

 With bi24BitInfo.bmiHeader
  .biWidth = W
  .biHeight = H
  LineBytes = ((W * Bits 31) And &HFFFFFFE0) \ 8
  .biSizeImage = LineBytes * H
 End With
 SetDIBitsToDevice IdDestination, 0, 0, W, H, 0, 0, 0, H, ColOut(0, 0, 0), bi24BitInfo.bmiHeader, 0

 Done = True
 TimePut = timeGetTime - TimePut
 Exit Sub
ErrLine:
 MsgBox Err.Description
End Sub
  下面解释一下在过程中到的全局变量和数据结构,以及API的定义。

  API定义:

  删除一个DC

Private Declare Function DeleteDC Lib "gdi32" (ByVal hdc As Long) As Long
  删除一个对象

Private Declare Function DeleteObject Lib "gdi32" (ByVal hObject As Long) As Long
  选择当前对象

Private Declare Function GetCurrentObject Lib "gdi32" (ByVal hdc As Long, ByVal uObjectType As Long) As Long
  获取DIB

Private Declare Function GetDIBits Lib "gdi32" (ByVal aHDC As Long, ByVal hBitmap As Long, ByVal nStartScan As Long, ByVal nNumScans As Long, lpBits As Any, lpBI As BitMapInfo, ByVal wUsage As Long) As Long
  获取系统时间

Private Declare Function timeGetTime Lib "winmm.dll" () As Long
  数据结构定义:

Private Type BitMapInfoHeader '文件信息头——BITMAPINFOHEADER
 biSize As Long
 biWidth As Long
 biHeight As Long
 biPlanes As Integer
 biBitCount As Integer
 biCompression As Long
 biSizeImage As Long
 biXPelsPerMeter As Long
 biYPelsPerMeter As Long
 biClrUsed As Long
 biClrImportant As Long
End Type

Private Type RGBQuad
 rgbBlue As Byte
 rgbGreen As Byte
 rgbRed As Byte
 'rgbReserved As Byte
End Type

Private Type BitMapInfo
 bmiHeader As BitMapInfoHeader
 bmiColors As RGBQuad
End Type
  这三个数据结构都是在DIB中不可缺少的。我们不必深究,只是按照顺序复制粘贴直接使用就是了。

  过程中用到的全局变量:

Private Const Bits As Long = 32 '颜色深度,这里把所有图像都按照32位来处理
Public Done As Boolean '用于标记一个过程是否结束
Public TimeGet As Long '用于记录输入过程处理所花费的时间
Public TimePut As Long '用于记录输出过程处理所花费的时间
Dim ColVal() As Byte '用于存放从DIB输入的像素值
Dim ColOut() As Byte '用于存放向DIB输出的像素值
Dim InPutHei As Long '用于记录输入图像的高度
Dim InPutWid As Long '用于记录输入图像的宽度
Dim bi24BitInfo As BitMapInfo '定义BMP信息
  可以看出,我在输入和输出中使用了两个不同的动态数组ColVal()和ColOut(),这么做是有道理的,因为我们不只是为了输入和输出图像,中间还要对像素进行处理。包括图像缩放、色彩调整、锐化、柔化等等处理,使用两个不同的数组来分别存放数据更有利于程序的实现。

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